Press kit

Unknown & Forgotten, a dark fantasy CRPG in real time with pause, by Noone.

Fact sheet

Title
Unknown & Forgotten
Developer and publisher
Noone
Based in
Spain
Genre
Dark fantasy CRPG, real time with pause, isometric, single-player
Platform
PC (Steam)
Languages
English and Spanish (interface and subtitles)
Status
Steam page live. Coming soon; a demo is planned for early 2027
Price
To be announced
Steam
store.steampowered.com/app/5197510
Press contact
[email protected]

Description

Short

A dark fantasy CRPG in real time with pause. Survive the weather, the darkness and the hunger. Adapt to the land and its people. Fight the monsters, the outlaws and the unknown. Blows land on body parts, enemies lose limbs, and your wounds stay unreadable until your character knows anatomy.

Long

Unknown & Forgotten is a single-player dark fantasy role-playing game seen from above, in the lineage of the classic isometric CRPGs: one character, one companion, and a world you cross on foot.

Survive. The sky changes: rain, snow, mist, storm. Cold and wet wear on you, mist shortens what you can see, and rain puts out the fire at your camp. Night falls, and the light decides how far you see: a torch is worth carrying. Hunger, thirst and cold are not scenery. Each band you cross changes what your body can do.

Adapt. The first act is a forest crossed on foot. Birds lift from the trees as you pass; rabbits, frogs and snakes watch you and bolt for cover. Enemies see and hear: a pack asleep in a corridor can be passed, or woken by a blow or a loud noise. People talk to you, and the talk offers choices; the words are written, not spoken. A companion fights beside you on his own and follows you: you command one body, yours.

You see what your character knows. A wound is not shown to you in full. At first it is only an icon. As your character learns more anatomy it gains a name, then its figures. What you read of an enemy depends on how competent you are, not on a menu option.

Fight. Combat runs in real time, in the same world you walk through: there is no separate battle screen and no mode to enter. Stop the clock at any moment, in a fight or out of one. Look at the field, order your next blow, queue another behind it, and let the clock run again. A blow lands on a part of the body: head, arm, leg, torso. Aim at one and pay for the aim in accuracy. Enemies can lose limbs: the hand that held a weapon drops it where the arm fell.

What to expect. The game is single-player, for Windows, played with mouse and keyboard. There is no controller support. The text is in English and Spanish, interface and subtitles; nobody speaks. The protagonist is fixed: you do not build a character. It is a harsh game. Wounds last, hunger and cold are real, and a fight you walk into badly can be the last one.

Features

Trailer

Download the trailer (MP4, 1080p)

This is a web copy. The full-quality master is available on request: [email protected].

Screenshots

1920 x 1080. Click a thumbnail for the full-resolution file.

Loops and GIFs

Short game-footage loops, 1280 x 720, no captions. Each comes as MP4 and as GIF.

Logos and art

Download everything

The images, the loops and the GIFs, in three archives.

Images Loops (MP4) GIFs

Images: the eight screenshots as JPG, the logo, the capsules, the key art and the icon. The trailer is above.

Contact

Press, creators and partners: [email protected]. The full-quality trailer master on request.

Wishlist on Steam